Decided to get high and replay this game, after doing the same with Sonic Adventure DX. I remember liking this game a lot, especially doing all the missions, A-ranking everything... it was quite a fun challenge.
Sonic's levels varied from annoying (Crazy Gadget) to really fun (Final Rush)... overall they were worse than the SA1 Sonic levels.
Tails' levels were... meh... I think I liked Gamma's shooting levels a lot more, and the Tails flying platforming levels in SA1 more than that.
Knuckles' and Rouge's levels were fun all around... way better designed than the SA1 Knuckles levels, and also way more confusing.
The Chao garden in this is way more addicting... probably in part because you can get to it very easily and quickly compared to the one in SADX.
Eggman's levels just felt like alternate paths to the Tails levels, with more of the same shit. Actually these can be kinda fun sometimes... the little extra platforming challenges to get to 1ups and stuff are fun.
I managed to A-rank a few of the Sonic and Shadow levels on the first try, like Radical Highway, White Jungle... as some of the Knuckles/Rouge levels, and a few of the Tails/Eggman levels I got A-rank on mostly from comboing so many things... but mostly got C-D on everything else...
The level where Rouge breaks into Eggman's base... it's like Death Chamber but with patrol robots and E-series bots...
Security Hall is the hardest treasure hunting level in the game for sure...
There's some really lazy stuff in this game though... That Golem turning against Eggman, just an excuse to reuse the same boss fight...
Mad Spaaaace... this is probably my favorite treasure hunting level.
Eggman's last level is pretty fun... A-ranked it on the first try.
C-ranked the Last Story mission...
"The controller is the one who unifies the chaos" = "Chaos Control"
mind blown...
I underestimated how short this game was... Beat all of it in one sitting while high... I guess when you're not going for emblems and stuff it's much shorter than Sonic Adventure 1.
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