Iwata Asks: Ocarina of Time 3D with Shigeru Miyamoto
In regards to why there are so many inconsistent plot connections between Zelda games that don't always make sense:
The stories in The Legend of Zelda may not match up as the series progresses. We actually expend a lot of time trying to make them match up, though. It would make things a lot easier if the players said, "Oh, that doesn't really matter."
He also goes on to say this:
But the moment I say Yoshi lays eggs so Yoshi must be a girl, they'll say, "Then Yoshi's voice needs to sound more like a girl's!" But I want to make video games without having to worry about such background info. Take the animated series Popeye, for example. In old cartoons like those, the roles of the characters were different every time.
Even though the setting was different each time, the characters you knew and loved would come out and perform. Well, the Mario games are set up like that. It would be much easier if we could use any setting in The Legend of Zelda while preserving the essential relationship between Link, Ganon and Zelda.
Heh, I think I'm beginning to understand Miyamoto's insanity a little now. This kind of reasoning