On my 2nd playthrough of this GBA port, I played through every level with Luigi, and getting the "white mushroom
house" secret in each world. The GBA version actually puts a coin
counter on the level with the mushroom house secret (only after you beat
the game), so you can see how close you are to getting it.
wow... I actually found a secret passage in 5-1 that I never knew about
before... you have to use a star to kill the chain chomps, then fly up
with the tail at the beginning to get to a pipe... after that point I
explored more found a bunch more bonus rooms in this level that I either never knew
about or forgot...
Then I started playing through all the e-Reader levels, called "World e", using
a save that had all of them unlocked. This save even included the
Japan-only e-reader levels... 36 levels in total.
These levels are surprisingly good... first there were some SMB1 level remakes,
that's nothing exciting... then a bunch of gimmick levels using stuff
like note blocks etc... there was sky world levels, a really complex
world 7 style maze level, an ice level where you had to use fire flower
to get some of the A coins... this world also had a "get all the coins
in the level" challenge, it was a level filled with bob-ombs that kept
screwing up my maxing out the 10-coin blocks... I managed to beat it
eventually.
Then even more surprisingly, it also started using stuff from SMB2 and SMW.
- some levels had vegetables you could pick up out of the ground...
- it had the cape powerup, with the same flying ability from SMW and everything..
- there was also a level where you had to use the boot to hop off thwomps, just like spin jumping in SMW
- triangle blocks that let you run up walls, were used a lot for flying and timed switches
- had a bunch of enemies from SMW like flying hammer bro, wiggler, round goomba, etc...
- this one level was really easy to beat, but really hard to get all the
A coins on... it had a bunch of doors on a mountain, most of those
doors were exit-only.. you had to fly up to some of them... and inside
the doors were puzzle/action rooms with an A coin and/or connecting
rooms between doors.. however some rooms had invisible walls/floors all
over the place.. I found out you had to find the tanooki suit in the
level and use its power to see the invisible walls.
- there was even a SMW-style ghost house level with a Big Boo battle at the end.
- then there was a desert level where you had to go inside a pyramid and dig through sand...
- got to this one really hard Bowser Castle level... seems to be based
off SMB3's Bowser Castle, but also has a bunch of stuff from SMW like
dry beetle, falling spikes, magikoopa, jumping bowser statues... also a
choice of 3 rooms at the beginning, each of them has the 1st of 4 A
coins. I beat all 3 rooms while getting their coin... the part that gave
me the most trouble was the Bowser battle at the end. the blocks were
arranged differently making it take longer, and making it harder to
dodge flames.
and... done... completed every E level with Mario... that was really
fun. It felt like a SMBX game with everything about SMB1, 2, 3, and
World rolled into one.
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