Many SPOILERS are contained throughout these posts. You have been warned!

Saturday, October 31, 2015

Undertale blind playthrough log

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Friday, October 16, 2015

Mother 1 high playthrough part 5 (finale)

After going back to magicant to get Teddy fully equipped... used a guide to find out I had to "check" the dragon in order to wake him up and fight him... For some reason I only tried using telepathy before and it did nothing... Got the 6th melody from the dragon...

- Holy Loly Mountain -

I know this place is called "Mt. Itoi" in the original translation...

Got everyone's best weapons in this first maze section. enemies are kinda tough here but not bad with lots of PSI... Franklin Badge blocks some Starman attacks...

Levels are now at: 41, 31, 28...

Now on Itoi Cliffs / Holy Loly Mountain outside F1/F2... A tree trunk is blocking the way... Telepathy does nothing... Check... Danger Seems to be lurking nearby... Oh of course, I can just walk around it.

Got defeated by a couple of confusing/stoning scorpions...
Your friend Teddy was just brought in, and is still unconscious... Oh, you don't want to pay? Your friend could die you know.
Damn stingy health care system...

Okay this time I'm not messing around with these scorpions... either escape with Dimens. Warp or PK Beam Omega them with Ana to end the fight quickly. Found a doctor's house way up here... Teddy lets Ninten and Ana be alone in the room together...
Ninten... please stay with me. It's so quiet here. Would you like to dance?
*queue dancing scene, emotional music, more dialog with Yes/No flavor text options*
Ninten... Do you like me?
Teddy comes in to say it's time to go... suddenly a giant robot attacks.
Def Up Beta, PK Beam Gamma... nope its still futile even with our best moves...
Lloyd comes in on a tank to save us... Teddy still unconsious... you don't have any options except try to talk to Teddy...
Welp... Lloyd's still a wimp... but Ninten and Ana can pretty much carry the party at this point anyway...

Ugh this Brainger enemy is so much harder now
Brainshock... no effect on Brainger
Brainger danger...

Few... made it to the doctor checkpoint...
Really really tough alien enemies here... Lloyd is so useless... PSI Shield Beta and PK Beam Omega is really the best way to get through them...
Levels are now at: 43 34 36...

Found a boat at the lake dock, Holy Loly Mountain outside F2... Lloyd managed to get it running. Went straight into a whirlpool...
Is... this...
Oh nooooooooo!
It's the same sort of area as duncan factory... took a looong elevator down... this looks HUGE!!
Used Check. "No problem here"
oh,

Friday, October 9, 2015

Castlevania: Legacy of Darkness - Cornell - high playthrough log

Castlevania screenshot Castlevania screenshot Castlevania screenshot Castlevania screenshot

Legacy of Darkness is actually an expanded remake of the first N64 Castlevania game. It starts with a new werewolf character who has a different story that takes place before Reinhart and Carrie's stories. And then after you beat Cornell's story you unlock Reinhart and Carrie and their story modes are the same as they were on the original version. Also there's some overlap in the levels between the 3 character stories, but each character has at least 1 or 2 of their own unique levels that no other character goes through...

Oh yeah also there's a 4th character, Henry, that you also unlock after you complete it with Cornell. Henry's story mode is just a pointless little fetch quest where you have a limited time to save all the children, and he doesn't have any unique levels.

First I'm gonna play through all of Cornell's story while high.

high session 1: 10/09/2015

This was a GREAT first high session with this game omg...
I've played and beaten this game before, like about 7 years ago, and I'm really glad I decided to replay this while high.