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Many SPOILERS are contained throughout these posts. You have been warned!

Wednesday, September 21, 2016

Metroid Fusion high playthrough log part 2

Sector 4 - AQA

The commander tells me about Serris, the powerful creature being held here, that is probably now under the control of the X.. it has gone rampaging around and now the place is flooded with high voltage water... This place really is more maze-like than the previous areas up until now... even the grey/pink parts of the map require a lot of attention to block formations and stuff to figure out the way forward...

Eventually got to this water serpent monster, in Serris's breeding ground... is that Serris I dunno... it was a really easy boss fight.. it goes down in like <15 a="" able="" access="" all="" and="" appreciate="" as="" back="" backtracking.="" being="" bombs...="" boost="" br="" can="" come="" doors="" dots="" explore="" few="" for="" gained="" game...="" have="" helps="" here="" hidden="" hollow="" i="" including="" item="" level...="" lot="" lowers="" m="" map="" missiles...="" need="" new="" of="" on="" other="" paths="" power="" really="" regular="" s="" see="" seeing="" speed="" starting="" system="" terminal="" that="" the="" then="" there="" this="" to="" uncollected="" uncovered="" up="" ve="" water="" when="" where="" you="" your="">
back to Navigation room... commander guy says that I can get the (power bombs I think?) in the data room here, but it requires the red doors to be unlocked... he says that is the highest security level and they should avoid unlocking it until absolutely necessary...
and there's still another data room in Sector 2 but it's too dangerous to go there now with SA-X roaming the place. he tells me that Sector 3 - PYR has the next data room I can get to...
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Sector 3 - PYR

all those places I couldn't go before are now opened up with the speed booster...

you have to unlock the green doors to get to the super missile data room... this allows the X to get in throw the green doors as well.. after you get the super missiles, a violent shake occurs and there's a new path just in the previous room leading down to a green map area... the map objective says just to go back to the navigation room, but this very obvious alternate path beckons Samus to ignore that objective for now... there's even a save room down there so why not.

seems like there's nothing here actually except that save room, a recharge room, and a missile expansion (btw in this game super missiles use the same ammo as missiles, seems kinda too overpowered but whatever)... but then more and more rumbles keep happening, opening more paths... finally you find the source of it, a really tough machine enemy that throws out exploding flame rocks... you can only shoot her while hanging on the ceiling bars and shooting down directly into its face... this is the first actual challenging boss fight in the game... even got a gameover here...

in fact, you can't even go back the way you came anymore, you have to search out breakable walls to find another way back to the navigation room... there commander tells you that the green doors have opened access to sectors 5 and 6...
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Sector 5 (ARC) is a sub-zero tempurature area, Samus can't go there the way she is now...

also, the X parasites have destroyed all the data rooms Samus has been to so far.. they definitely have intelligence...
the next data room I can get to is in the night habitat...

Sector 6 - NOC

The scene after going back up Sector 3... some unknown character conspires with commander guy about something they are hiding from Samus...
The X have brought in enemies from Sector 5, if Samus absorbs these blue enemies, she gets frozen... this place will be very dangerous until I get to the Varia suit data room which looks kinda way far into the grey map...

yikes this place is spooky... some of the paths you think you should be able to go through, but the ice monsters floating around actually kill you if you try to go that way... so it's basically just like a low tempurature environment in that sense.

oh shit.. as you get close to the data room, you end up at a dead end where you need power bombs to continue... and then just when you find a small hidden morph ball tunnel, SA-X walks in, power bombs the wall, and heads toward the data room before you... that morph ball tunnel being there was a life saver...

when you get to the data room, an X parasite miniboss is at the console, and destroys it and runs off...

Varia suit... now I can actually explore this place freely without worrying about an ice monster coming out of a breakable block...
and now the SA-X has gone from an unstoppable threat to a target I am hunting down... well... not quite yet says commander... "You currently have no way of damaging it."

oh yeah that's right... SA-X still has the screw attack which can nullify any attack easily... unless I have that move to it'll still be no match... but I will at least be able to damage him if I get the plasma beam...

Although I won't be able to download the ice beam in my current condition, commander says HQ can devolop Ice Missiles for you to use instead.
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Sector 5 - ARC

to get to the ice missile data room, I need to get to the level 3 security console to unlock the yellow doors...
finding that was easy enough... this place is kinda confusing with the weird speed boost blocks that are hard to get to at top speed... finally made it to the data room and got ice missiles.. that gave me access to an energy tank on that green path... but when I tried to go back up through the pink path I couldn't... I came down by breaking a dash pad and I have no way of breaking it again from below...

oh I see... I even though the map shows the you have access to that green path that leads around that dash block part, I failed to notice it until now...

woah wtf was that? a shadow of a large creature just flew by as I was heading back to the navigation room...

...

suddenly an alarm goes off and the whole place is flashing red... "EMERGENCY, SECTOR 3" it says...
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