Many SPOILERS are contained throughout these posts. You have been warned!

Tuesday, April 25, 2017

Yoshi's Island high playthrough log part 2

2-5... this one took me so long to do while starting this high edible session... finally got 100 points on like the 5th try
normally I'd just move on but... in this case like I knew where to look for the missing flower, and the missing red coin was only because of a runaway flyguy I didn't expect... and the missing stars were only because of the bandit hidden in the bushes... so I knew I how to 100% this level already... but after I started getting good at killing the lakitus right away, I decided to explore a bit more for hidden star clouds, and found a couple hidden red switches that open up some invisible coins (and an invisible floor underneath the dirt bridge for some reason), a bonus room with coins and spinny 3d platforms, and a star mario bonus room... none of these things are required for 100% they're just cool secrets you can find to gain 1ups.

2-6... wow, that first part is just a vertical soft sand shaft, with various side sections that loop back around to the shaft. I very carefully crafted staircases with diagonal shots so that I could go back up and make sure I don't miss anything... and it's really easy to run out of ammo since the only egg generator is right near the end of the section.

this next section is very open ended... like I have no idea which way the "progress" section is... there's a seemingly hidden path to the upper level from the beginning, and several other ways up to the upper level and a midring up there... but then it also continues further right, past some rotating spikes... leading to yet another way up...

okay at the first upper level, there's a bunch of red coins to get, and there seems to be a further way up by bouncing on a bat enemy... leading to the locked door with a bandit minigame... okay and then there's another upper path to the right, that leads to where the middle ring was... and another upper left path leading to a door... okay and the far upper right path to a prize above that upper door, got it...
oh and at some point there was a locked door I went through with a vertical chalkboard train tracks section... you can actually keep trying it until you get everything so that's nice
sheesh, this is a lot to keep track of... I'm really enjoying the challenge of 100%-ing this game while high

oh also this section of the level introduces little walking cannon enemies... if I recall, you can only kill them with eggs, and they'll just hurt you if you jump on them.

then a checkpoint at the 3rd section... just an easy platforming waterfall cave section with platforms moving up and down, and enemies that have their movement zone in dotted outlines making them stupidly easy to dodge... what
okay... next I'm in a water area with platforms that disappear when you stand on them enough times.
aw shiiiiit... I screwed up a boulder puzzle... I just bet that's how you get the last flower and last red coin I'm missing... maybe? but there seems to be no way to die in this 3rd section...
oh wait, I figured out how to die... let the boulder fall on me in the water and I get pushed below the land and into the fall zone...
erp, never mind... I misinterpreted what the boulder was for... if you stop it from falling and push it back up the hill, you get a hidden cloud with a 1up...
and another hidden cloud with a 1up behind the flower enemy (so yeah, there is actually a non glitch way to die in this level)

I have no idea where that last flower+red coin are... maybe in the 3rd section, but I didn't notice anything there so whatever... 86, next

2-7... lakitu's wall

this level introduces lakitu walls, and also giant shy guys that you can turn into giant eggs... in this game the giant eggs are only about the size of yoshi, and yoshi can only toss them a little way to crush a bunch of enemies...
lakitus in walls shooting at you from everywhere... again lakitus are very easy to take care of with yoshi even when there's this many of them...
an early upper section leads to a big area with more lakitus and eventually leads to a key that you can use to unlock the bandit minigame up there...
wtf, saw a weird flyguy that is flashing all the different colors, leading me up to a well hidden upper section...
then a couple lower linear sections through a couple doors and a couple pipes... then back to another outdoor open vertical/horizontal section... again a flashy flyguy helps point you toward a hidden cloud section.
oh man, this section is really confusing... it's both very wide and vertical and open...the actual way to go is left and then down right through the lakitu wall guantlet... here they are so spammy they actually do pose a threat... and they infinitely respawn I just noticed...

phew... took a while but I explored this whole area and got everything... now it's giving me a checkpoint in this next section where I'm already at 100pts... oh it's a driving section... doing good at it gets you to a 1up...
that level was really cool I
all these levels are really cool this game is really cool

2-8 the potted ghost's castle

a slow rail platform section, with a podoboo chasing after you teh whole time..
found an optional pipe at the upper left of the spinny ball section... just a chalkboard train section with nothing but coins

this little crossroad sewer tunnel is cool... came from the top left... and there's a bottom left path, a bottom right prize, and an upper right path...

lol these shy boo enemies that drop bombs on you from the ceiling are so cute... they aren't even a threat at all if you just take your time, and they even help with certain puzzles
but combined with those fake sunflower enemies and some tricky platforming, it becomes kind of a neat challenge
got the key from this room, then went to the right, past where it introduces you to egg toll spike pulleys
next is another junction tunnel.. upper left is a prize, upper right is a tunnel exit, and bottom right is a door... first time I went here I figured the upper right was the optional way to go... and then I found a key and went through the locked door, which turned out to be the way to the boss... so I had to skip the checkpoint, kill myself and then come back here.
the bottom right door is a kill room with those enemies from 1-4 and the last flower...

more toll gates and platforming... then a spiny ball section with torns on the sides, but it gives you an egg block and a message block saying that you can destroy thorns with eggs...
destroyed all the thorns I could find... found a one up behind one of them.. and the exit door behind another one
the rest of the red coins are in this area filled with bandits behind walls you can't see through until you go through them... this place gets really frustrating if you try to destroy all the bandits... now that I know where everything is I can just grab the remaining red coins and get the key and get out...
then there's just some pots with stars/coins in them and the boss door...
this boss is extremely easy once you know what to do...

got 786 total points in world 2... bonus 2 opened, but extra 2 still not

3-1, the first monkey level...
some swamp area with muddy slippery ground
the unarmed monkeys just run away from you... it almost looks like they are trying to help you...
but then you get monkeys on vines that throw bombs down at you, and monkeys with watermelons that chase after you and shoot you...
and monkeys swinging off themselves hurt you... you gotta duck under them

3-2
introduces shielded spear guys, and unshielded dancing spear guys...
found the key early on in this level.. then later found a hidden pipe behind some tree that lead to some more red coins and the locked bandit minigame... that was REALLY well hidden, I got lucky
but no... that's not everything... I'm missing a red coin somewhere... I went all the way back through this last section but couldn't find anything.. but I did find a hidden red switch pipe leading to a poochy bonus room with plain coins...

aah... maybe i was supposed to check under the water at that poochy area... that'd make sense

3-3...
water blahrgs everywhere... the eggs are very scarce... since the monkeys are afraid of yoshi by now
a helicopter section you can almost miss... er wait, was that actually the one-way path? damn..
then a submarine section...
these frog enemies... almost as annoying as the armless bandits unarmed bandits, yoshi can eat them too though
missing a bit of everything here, damn... only 70 points

time to kill a frog
3-4 - Prince Froggy's Fort

a lot of fish enemies here, but you can easily eat them.. also the unarmed monkeys here are different, they're like bandits now
this is a pretty straightforward linear castle level... all the side areas seem to be in doors along the path that obviously continues...
now I'm crossing the water in a bucket... I see that watermelon monkey up there on the ceiling... I had to cross back the way where that monkey is, and since I knew he was there I prepared for it with a locked egg shot.
then some really tricky platforming and dodging yellow droplet enemies...

kamek doesn't make the frog grow, instead he makes yoshi shring and then the frog eats him... this fight can be kinda tricky cuz of how the big shyguys come down without warning.. missing some stars on this one

3-5
another monkey level... some really tricky platforming over trees and water/pits, and some well hidden secret areas... found this one place that's just a bonus coin/1up rail platform section...
damn, was hoping the last flower would be there.. oh wait nevermind it's just in plain sight in the next section after this lmao
got everything here

3-6
hedgehogs are jerks... not even egg shots kill them... boulders can kill them though

wtf this level... this is the most confusing level yet in the game... I was like completely lost... went through a locked door that ended up being the way to the goal. wtf
got 68 points there... okay

3-7..
more water platforming with monkeys... it's a lot harder now though... and there's still a lot of really well hidden secrets
found a hidden red switch pipe leading to a submarine section with red coins
this section with the big fish that gulp you up is really hard... I'm guessing there will be a cloud that makes a bridge later to get these clouds about the fish infested water... nothing in those clouds except stars and 1ups though... just checked and realize I'm already at 100% hell yeah

3-8 - Naval Piranha's Castle

a sewer tunnel with some jelly monster blocking the way... takes a lot of eggs to get passed him... there's piranha plants flying freely through the pipes
it's only now just introducing you to skipping eggs on the water
that was pretty tough...
got everything... and it gives you a red egg/star farm opportunity right before the boss
this piranha plant boss is cool, you have to use the egg water skip trick you just learned and avoid his vines and stuff... I did pretty bad against him, but luckily it's very easy to make red eggs here and get back to 30 stars.

726 total points in world 3

The challenge level has gotten really good now... this game is so perfect

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